Module cranelift_codegen::ir::entities
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Cranelift IR entity references.
Instructions in Cranelift IR need to reference other entities in the function. This can be other parts of the function like basic blocks or stack slots, or it can be external entities that are declared in the function preamble in the text format.
These entity references in instruction operands are not implemented as Rust references both
because Rust’s ownership and mutability rules make it difficult, and because 64-bit pointers
take up a lot of space, and we want a compact in-memory representation. Instead, entity
references are structs wrapping a u32
index into a table in the Function
main data
structure. There is a separate index type for each entity type, so we don’t lose type safety.
The entities
module defines public types for the entity references along with constants
representing an invalid reference. We prefer to use Option<EntityRef>
whenever possible, but
unfortunately that type is twice as large as the 32-bit index type on its own. Thus, compact
data structures use the PackedOption<EntityRef>
representation, while function arguments and
return values prefer the more Rust-like Option<EntityRef>
variant.
The entity references all implement the Display
trait in a way that matches the textual IR
format.
Structs
Function
.