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use super::{Limb, LimbUInt, WideLimbUInt};
impl Limb {
pub const fn from_u8(n: u8) -> Self {
Limb(n as LimbUInt)
}
pub const fn from_u16(n: u16) -> Self {
Limb(n as LimbUInt)
}
pub const fn from_u32(n: u32) -> Self {
#[allow(trivial_numeric_casts)]
Limb(n as LimbUInt)
}
#[cfg(target_pointer_width = "64")]
#[cfg_attr(docsrs, doc(cfg(target_pointer_width = "64")))]
pub const fn from_u64(n: u64) -> Self {
Limb(n)
}
}
impl From<u8> for Limb {
#[inline]
fn from(n: u8) -> Limb {
Limb(n.into())
}
}
impl From<u16> for Limb {
#[inline]
fn from(n: u16) -> Limb {
Limb(n.into())
}
}
impl From<u32> for Limb {
#[inline]
fn from(n: u32) -> Limb {
Limb(n.into())
}
}
#[cfg(target_pointer_width = "64")]
#[cfg_attr(docsrs, doc(cfg(target_pointer_width = "64")))]
impl From<u64> for Limb {
#[inline]
fn from(n: u64) -> Limb {
Limb(n)
}
}
impl From<Limb> for LimbUInt {
#[inline]
fn from(limb: Limb) -> LimbUInt {
limb.0
}
}
impl From<Limb> for WideLimbUInt {
#[inline]
fn from(limb: Limb) -> WideLimbUInt {
limb.0.into()
}
}