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use frame_support::pallet_prelude::*;
use sp_runtime::DispatchResult;
use sp_std::vec::Vec;
use xcm::latest::prelude::*;
use xcm::VersionedMultiLocation;
pub trait WeightToFeeConverter {
fn convert_weight_to_fee(location: &MultiLocation, weight: Weight) -> Option<u128>;
}
pub trait FixedConversionRateProvider {
fn get_fee_per_second(location: &MultiLocation) -> Option<u128>;
}
pub trait AssetProcessor<AssetId, Metadata> {
fn pre_register(id: Option<AssetId>, asset_metadata: Metadata) -> Result<(AssetId, Metadata), DispatchError>;
fn post_register(_id: AssetId, _asset_metadata: Metadata) -> Result<(), DispatchError> {
Ok(())
}
}
#[derive(scale_info::TypeInfo, Encode, Decode, Clone, Eq, PartialEq, RuntimeDebug)]
pub struct AssetMetadata<Balance, CustomMetadata: Parameter + Member + TypeInfo> {
pub decimals: u32,
pub name: Vec<u8>,
pub symbol: Vec<u8>,
pub existential_deposit: Balance,
pub location: Option<VersionedMultiLocation>,
pub additional: CustomMetadata,
}
pub trait Inspect {
type AssetId;
type Balance;
type CustomMetadata: Parameter + Member + TypeInfo;
fn asset_id(location: &MultiLocation) -> Option<Self::AssetId>;
fn metadata(asset_id: &Self::AssetId) -> Option<AssetMetadata<Self::Balance, Self::CustomMetadata>>;
fn metadata_by_location(location: &MultiLocation) -> Option<AssetMetadata<Self::Balance, Self::CustomMetadata>>;
fn location(asset_id: &Self::AssetId) -> Result<Option<MultiLocation>, DispatchError>;
}
pub trait Mutate: Inspect {
fn register_asset(
asset_id: Option<Self::AssetId>,
metadata: AssetMetadata<Self::Balance, Self::CustomMetadata>,
) -> DispatchResult;
fn update_asset(
asset_id: Self::AssetId,
decimals: Option<u32>,
name: Option<Vec<u8>>,
symbol: Option<Vec<u8>>,
existential_deposit: Option<Self::Balance>,
location: Option<Option<VersionedMultiLocation>>,
additional: Option<Self::CustomMetadata>,
) -> DispatchResult;
}