pub struct UnlimitedDmpExecution<T>(_);
Expand description
For an incoming downward message, this just adapts an XCM executor and executes DMP messages immediately. Their origin is asserted to be the Parent location.
The weight limit
is only respected as the maximum for an individual message.
Because this largely ignores the given weight limit, it probably isn’t good for most production uses. Use DmpQueue pallet for a more robust design.
Trait Implementations§
source§impl<T: Config> DmpMessageHandler for UnlimitedDmpExecution<T>
impl<T: Config> DmpMessageHandler for UnlimitedDmpExecution<T>
source§fn handle_dmp_messages(
iter: impl Iterator<Item = (RelayBlockNumber, Vec<u8>)>,
limit: Weight
) -> Weight
fn handle_dmp_messages(
iter: impl Iterator<Item = (RelayBlockNumber, Vec<u8>)>,
limit: Weight
) -> Weight
Handle some incoming DMP messages (note these are individual XCM messages). Read more
Auto Trait Implementations§
impl<T> RefUnwindSafe for UnlimitedDmpExecution<T>where
T: RefUnwindSafe,
impl<T> Send for UnlimitedDmpExecution<T>where
T: Send,
impl<T> Sync for UnlimitedDmpExecution<T>where
T: Sync,
impl<T> Unpin for UnlimitedDmpExecution<T>where
T: Unpin,
impl<T> UnwindSafe for UnlimitedDmpExecution<T>where
T: UnwindSafe,
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