#[repr(C)]
pub struct LZ4FPreferences { pub frame_info: LZ4FFrameInfo, pub compression_level: c_uint, pub auto_flush: c_uint, pub favor_dec_speed: c_uint, pub reserved: [c_uint; 3], }

Fields§

§frame_info: LZ4FFrameInfo§compression_level: c_uint§auto_flush: c_uint§favor_dec_speed: c_uint§reserved: [c_uint; 3]

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