pub struct Ansi<W>(_);
Expand description
Satisfies WriteColor
using standard ANSI escape sequences.
Implementations§
Trait Implementations§
source§impl<W: Write> Write for Ansi<W>
impl<W: Write> Write for Ansi<W>
source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Write a buffer into this writer, returning how many bytes were written. Read more
source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flush this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
source§impl<W: Write> WriteColor for Ansi<W>
impl<W: Write> WriteColor for Ansi<W>
source§fn supports_color(&self) -> bool
fn supports_color(&self) -> bool
Returns true if and only if the underlying writer supports colors.
source§fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
fn set_color(&mut self, spec: &ColorSpec) -> Result<()>
Set the color settings of the writer. Read more
source§fn reset(&mut self) -> Result<()>
fn reset(&mut self) -> Result<()>
Reset the current color settings to their original settings. Read more
source§fn is_synchronous(&self) -> bool
fn is_synchronous(&self) -> bool
Returns true if and only if the underlying writer must synchronously
interact with an end user’s device in order to control colors. By
default, this always returns
false
. Read more