Enum trie_db::node::NodePlan

source ·
pub enum NodePlan {
    Empty,
    Leaf {
        partial: NibbleSlicePlan,
        value: ValuePlan,
    },
    Extension {
        partial: NibbleSlicePlan,
        child: NodeHandlePlan,
    },
    Branch {
        value: Option<ValuePlan>,
        children: [Option<NodeHandlePlan>; 16],
    },
    NibbledBranch {
        partial: NibbleSlicePlan,
        value: Option<ValuePlan>,
        children: [Option<NodeHandlePlan>; 16],
    },
}
Expand description

A NodePlan is a blueprint for decoding a node from a byte slice. The NodePlan is created by parsing an encoded node and can be reused multiple times. This is useful as a Node borrows from a byte slice and this struct does not.

The enum values mirror those of Node except that instead of byte slices, this struct stores ranges that can be used to index into a large byte slice.

Variants§

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Empty

Null trie node; could be an empty root or an empty branch entry.

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Leaf

Fields

§value: ValuePlan

Leaf node; has a partial key plan and value.

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Extension

Fields

Extension node; has a partial key plan and child data.

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Branch

Fields

§children: [Option<NodeHandlePlan>; 16]

Branch node; has slice of child nodes (each possibly null) and an optional immediate node data.

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NibbledBranch

Fields

§children: [Option<NodeHandlePlan>; 16]

Branch node with support for a nibble (when extension nodes are not used).

Implementations§

Build a node by decoding a byte slice according to the node plan. It is the responsibility of the caller to ensure that the node plan was created for the argument data, otherwise the call may decode incorrectly or panic.

Access value plan from node plan, return None for node that cannot contain a ValuePlan.

Mutable ccess value plan from node plan, return None for node that cannot contain a ValuePlan.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.