Enum pallet_asset_registry::pallet::Call
source · pub enum Call<T: Config> {
register {
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: T::Balance,
asset_id: Option<T::AssetId>,
metadata: Option<Metadata>,
location: Option<T::AssetNativeLocation>,
},
update {
asset_id: T::AssetId,
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: Option<T::Balance>,
},
set_metadata {
asset_id: T::AssetId,
symbol: Vec<u8>,
decimals: u8,
},
set_location {
asset_id: T::AssetId,
location: T::AssetNativeLocation,
},
// some variants omitted
}
Expand description
Contains one variant per dispatchable that can be called by an extrinsic.
Variants§
register
Fields
location: Option<T::AssetNativeLocation>
Register a new asset.
Asset is identified by name
and the name must not be used to register another asset.
New asset is given NextAssetId
- sequential asset id
Adds mapping between name
and assigned asset_id
so asset id can be retrieved by name too (Note: this approach is used in AMM implementation (xyk))
Emits ’Registered` event when successful.
update
Fields
Update registered asset.
Updates also mapping between name and asset id if provided name is different than currently registered.
Emits Updated
event when successful.
set_metadata
Set metadata for an asset.
asset_id
: Asset identifier.symbol
: The exchange symbol for this asset. Limited in length byStringLimit
.decimals
: The number of decimals this asset uses to represent one unit.
Emits MetadataSet
event when successful.
set_location
Set asset native location.
Adds mapping between native location and local asset id and vice versa.
Mainly used in XCM.
Emits LocationSet
event when successful.
Implementations§
source§impl<T: Config> Call<T>
impl<T: Config> Call<T>
sourcepub fn new_call_variant_register(
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: T::Balance,
asset_id: Option<T::AssetId>,
metadata: Option<Metadata>,
location: Option<T::AssetNativeLocation>
) -> Self
pub fn new_call_variant_register(
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: T::Balance,
asset_id: Option<T::AssetId>,
metadata: Option<Metadata>,
location: Option<T::AssetNativeLocation>
) -> Self
Create a call with the variant register
.
sourcepub fn new_call_variant_update(
asset_id: T::AssetId,
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: Option<T::Balance>
) -> Self
pub fn new_call_variant_update(
asset_id: T::AssetId,
name: Vec<u8>,
asset_type: AssetType<T::AssetId>,
existential_deposit: Option<T::Balance>
) -> Self
Create a call with the variant update
.
sourcepub fn new_call_variant_set_metadata(
asset_id: T::AssetId,
symbol: Vec<u8>,
decimals: u8
) -> Self
pub fn new_call_variant_set_metadata(
asset_id: T::AssetId,
symbol: Vec<u8>,
decimals: u8
) -> Self
Create a call with the variant set_metadata
.
sourcepub fn new_call_variant_set_location(
asset_id: T::AssetId,
location: T::AssetNativeLocation
) -> Self
pub fn new_call_variant_set_location(
asset_id: T::AssetId,
location: T::AssetNativeLocation
) -> Self
Create a call with the variant set_location
.
Trait Implementations§
source§impl<T: Config> Decode for Call<T>
impl<T: Config> Decode for Call<T>
source§impl<T: Config> Encode for Call<T>
impl<T: Config> Encode for Call<T>
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
source§impl<T: Config> GetCallName for Call<T>
impl<T: Config> GetCallName for Call<T>
source§fn get_call_name(&self) -> &'static str
fn get_call_name(&self) -> &'static str
source§fn get_call_names() -> &'static [&'static str]
fn get_call_names() -> &'static [&'static str]
source§impl<T: Config> GetDispatchInfo for Call<T>
impl<T: Config> GetDispatchInfo for Call<T>
source§fn get_dispatch_info(&self) -> DispatchInfo
fn get_dispatch_info(&self) -> DispatchInfo
DispatchInfo
, containing relevant information of this dispatch. Read moresource§impl<T> TypeInfo for Call<T>where
PhantomData<(T,)>: TypeInfo + 'static,
AssetType<T::AssetId>: TypeInfo + 'static,
T::Balance: TypeInfo + 'static,
Option<T::AssetId>: TypeInfo + 'static,
Option<T::AssetNativeLocation>: TypeInfo + 'static,
T::AssetId: TypeInfo + 'static,
Option<T::Balance>: TypeInfo + 'static,
T::AssetNativeLocation: TypeInfo + 'static,
T: Config + 'static,
impl<T> TypeInfo for Call<T>where
PhantomData<(T,)>: TypeInfo + 'static,
AssetType<T::AssetId>: TypeInfo + 'static,
T::Balance: TypeInfo + 'static,
Option<T::AssetId>: TypeInfo + 'static,
Option<T::AssetNativeLocation>: TypeInfo + 'static,
T::AssetId: TypeInfo + 'static,
Option<T::Balance>: TypeInfo + 'static,
T::AssetNativeLocation: TypeInfo + 'static,
T: Config + 'static,
source§impl<T: Config> UnfilteredDispatchable for Call<T>
impl<T: Config> UnfilteredDispatchable for Call<T>
§type Origin = <T as Config>::Origin
type Origin = <T as Config>::Origin
frame_system::Config::Origin
).source§fn dispatch_bypass_filter(
self,
origin: Self::Origin
) -> DispatchResultWithPostInfo
fn dispatch_bypass_filter(
self,
origin: Self::Origin
) -> DispatchResultWithPostInfo
impl<T: Config> EncodeLike<Call<T>> for Call<T>
impl<T: Config> Eq for Call<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for Call<T>where
T: RefUnwindSafe,
<T as Config>::AssetId: RefUnwindSafe,
<T as Config>::AssetNativeLocation: RefUnwindSafe,
<T as Config>::Balance: RefUnwindSafe,
impl<T> Send for Call<T>where
T: Send,
impl<T> Sync for Call<T>where
T: Sync,
impl<T> Unpin for Call<T>where
T: Unpin,
<T as Config>::AssetId: Unpin,
<T as Config>::AssetNativeLocation: Unpin,
<T as Config>::Balance: Unpin,
impl<T> UnwindSafe for Call<T>where
T: UnwindSafe,
<T as Config>::AssetId: UnwindSafe,
<T as Config>::AssetNativeLocation: UnwindSafe,
<T as Config>::Balance: UnwindSafe,
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impl<T> CheckedConversion for T
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T: Decode,
impl<T> DecodeLimit for Twhere
T: Decode,
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